Considering the novelty of the Government 3.0 field, there is a need for identifying the capacities and competences of professionals to attend the demands of emergent technologies and transformation in government and society, and therefore framing the training needs for graduates in the area. The ongoing ERASMUS+ research project “Scientific Foundations Training and Entrepreneurship Activities in the Domain of ICT-enabled Governance” (Gov 3.0) goes beyond the existing state-of-the-art in analysing developments from the public and private sector towards establishing the new, important scientific domain of Government 3.0. “Government 3.0 refers to the use of disruptive ICTs (blockchain, big data and artificial intelligence technologies) in combination with established ICTs (distributed technologies for data storage and service delivery) and the wisdom of crowd (crowd-sourcing and co-creation) towards data-driven and evidence-based decision and policy making.” This workshop aims to establish the current baseline of e-Governance curricula and describe their fundamental aspects. Information discussed in this workshop is valuable to the e-Governance educators and curriculum designers, as well as to the e-Governance practitioners, to better understand the foundational knowledge transmitted to graduates in the field.
The objectives of the workshop are as follows:
In order to address the objectives, the workshop will be divided into three distinct activities: 1) Introductory presentation of research findings on training needs 2) Group brainstorming session on the training needs; 3) Interactive discussion on digital transformation in government.
The first session will contain presentations by the ERASMUS+ Gov 3.0 project members as well as additional presentations by invited speakers. The workshop will base on the data collected during the first stages of the Gov 3.0 project on training needs within e-Government research field. The participants of the workshop will be asked to validate possible future developments in Government 3.0 with the aim to uncover possible alternative visions of the future to create use cases as learning material.
The second part will introduce previous identified courses for a Training Programme in Government 3.0 followed by a brainstorming session that will focus on (a) the content of the modules and relation to Government 3.0; (b) courses that should be included in a Master program; (c) what modules could be included in the courses; (d) the country-specific modules on the post-graduate levels. The groups will be split among regions or target groups (for instance academic and executive levels).
The third part of the workshop consists of an interactive discussion on the scientific theories and methodological competences related to digital transformation in government. The workshop will conclude with a plenary presentation, summarizing the work conducted during the workshop.
The intended audience of the workshop are researchers and practitioners in electronic governance coming both from the public and the private sector.